
Young, ambitious Game Designer
Gamer of many talents, from Shooter to Simulation and from AAA to Indie Pixel game. A good idea can take many forms.
Active in many tools like Blender, Maya, ZBrush, Photoshop, Substance Painter, Adobe XD, Unity, Unreal, Hammer Editor, WC3 Editor.
Modeling and Leveldesign are my passion. Animation and Texturing will never be left out. Thinking about a concept and improving it to perfektion are the most interesting activitis.